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Keri Valentine, PhD
Assistant Professor, Mathematics Education

Publications

Valentine, K. D., Bolyard, J. (in press). Lived moments of shift in prospective elementary teachers' mathematical learning. Journal for Research in Mathematics Education.

Jensen, L. J., Valentine, K. D., & Case, J. P. (in press). Accessing the Pokélayer: Augmented reality and fantastical play in Pokémon Go. In R. M. Branch, V. J. McClendon, & D. R. Squires (Eds.), 2019 Educational media and technology yearbook. New York, NY: Springer.

Valentine, K. D., Kopcha, T. J., Vagle, M. D. (2018). Phenomenological methodologies in the field of educational communications and technology. TechTrends, 62(5), 462-472. https://rdcu.be/1VA7

Valentine, K. D. (2018). Tinkering with Logo in an elementary mathematics methods course. 
Interdisciplinary Journal of Problem-Based Learning, 12(2), 1-16. 
https://docs.lib.purdue.edu/ijpbl/vol12/iss2/1/ 

Valentine, K. D. (2017). Investigating interdimensional relationships. Mathematics Teaching in the Middle School, 22(8), 480-486.

Selmer, S., Valentine, K., Luna, M., Rummel, S., & Rye, J. (2016). How can we best use our school garden space? Exploring the concepts of area and perimeter in an authentic learning context. Australian Primary Mathematics Classroom, 21(4), 3-10.

Valentine, K. D. & Kopcha, T. J. (2016). The embodiment of cases as alternative perspective in a mathematics hypermedia learning environment. Educational Technology Research & Development, 64(6), 1183-1206.

Valentine, K. D., & Jensen, L. J. (2016). Jamming econo: The phenomenon of perspectival shift in indie video games. In K. D. Valentine & L. J. Jensen (Eds.), Examining the evolution of gaming and its impact on social, cultural, and political perspectives. Hershey, PA: IGI Global.

Jensen, L. J., & Valentine, K. D. (2016). The time our kids cheered Proteus and other stories: A preface to examining the evolution of gaming and its impact on social, political, and cultural perspectives. In K. D. Valentine & L. J. Jensen (Eds.), Examining the evolution of gaming and its impact on social, cultural, and political perspectives . Hershey, PA: IGI Global.

Jensen, L. J., Barreto, D., & Valentine, K. D. (2016). Toward broader definitions of  ‘video games’: Shifts in narrative, player goals, subject matter, and digital play environments. In K. D. Valentine & L. J. Jensen (Eds.), Examining the evolution of gaming and its impact on social, cultural, and political perspectives . Hershey, PA: IGI Global.

Valentine, K. D., & Kopcha, T. J. (2014, June). Middle school learners’ ontological ‘trying on’  of dimensions: A phenomenological investigation. In J. Polman, E. Kyza, K. O’Neill, & I. Tabak (Eds.),Proceedings of the 11th International Conference of the Learning Sciences (ICLS - 2014). Paper presented at the International Society of the Learning Sciences, Boulder, CO (pp. 745-752).

Valentine, K. D. (2014). The 2013 AECT intern experience: Memories of minions, crap detectors, and busy feet. TechTrends, 58(6), 8-9.

Kopcha, T. J., & Valentine, K. D. (2013). A framework for developing robust online  professional development materials to support teacher practice under the Common Core. In D. Polly (Ed.),Common core mathematics standards and implementing digital technologies (319-331). Hershey, PA: IGI Global.

Walker, B., Valentine, K. D. , & Branch, R. (2011). Non-negotiable tenets of instructional  design…and ADDIE, too. In Proceedings of Design, Development and Research Conference 2011. Paper presented at the Design, Development and Research Conference, Cape Town, South Africa.

Valentine, K. , & White, D. Y. (2006) Examining teacher questioning through a probability unit.  I n C. W. Langrall (Ed.), Teachers engaged in research: Inquiry into mathematics classrooms in grades 3-5 (pp.155-177). Greenwich, CT: Information Age Publishing.

Under Review

Valentine, K. D., & Kopcha, T. J. (accepted, pending revisions). A case of embodied cognition: Manifestations of learners' problematization activity using Flatland in middle school mathematics. Journal for Research in Mathematics Education.

Valentine, K. D., Kopcha, T. J., & Vagle, M. D. (proposal accepted). Interpretive and post-structural phenomenological research methodologies: Opportunities for new lines of inquiry in the field of learning, design, and technology. Proposal accepted for Routledge book titled, Research Methods in learning Design and Technology.

Stone, H., Valentine, K. D., Rye, J., Forinash, M., Connelly, A., Kieffer, K. (under review). Germinating fractions through garden-based learning in an elementary professional development school. PDS Partners.

Editor, Special Journal Issue
Kopcha, T. J., Valentine, K. D., & Ocak, C. (Eds.) (accepted). Special issue: Embodied cognition and 
technology for learning. Educational Technology Research & Development

Editor, Book

Valentine, K. D. & Jensen, L. J. (Eds.) (2016). Examining the evolution of gaming and its impact on 
social, cultural, and political perspectives. Hershey, PA: IGI Global.
Review, Book
Valentine, K. D. & Kopcha, T. J. (2013). [Review of the book Conducting educational design research 
by Susan McKenney and Thomas C. Reeves, New York, NY: Routledge, 2012, 244 pages.] In Educational 
Media International
Peer-Reviewed Conference Manuscripts

Valentine, K. D., & Bolyard, J. (2018, April). Creating a classroom culture that supports productive struggle: Pre-service teachers' reflections on teaching mathematics. Paper presented at the American Educational Research Association, New York, NY. (AERA Paper Repository)

Valentine, K. D., & Jensen, L. J. (2018, April). A case study tracing the design iteration trajectory in a youth game design summer camp. Paper presented at the American Educational Research Association, New York, NY. (AERA Paper Repository)

Bolyard, J., & Valentine, K. D.(2017, May). Mathematical learning experiences: Leveraging elementary pre-service teachers' existing perspectives to support new understandings. Paper presented at the American Educational Research Association, San Antonio, TX. (AERA Paper Repository)

Valentine, K. D. (2016, April). Manifestations of middle school learners' problematization activity using Flatland as a case of alternative perspectivePaper presented at the American Educational Research Association, Washington, DC. (AERA Paper Repository)

Kopcha, T. J., Valentine, K. D., Walker, B. (2011, April). Technology as a tool for increasing self-efficacy knowledge during the field experiencePaper presented at the American Educational Research Association, New Orleans, LA. (AERA Paper Repository)